OC Guild lead is James Wade
Overview
The Royal Foresters was setup years ago when it was seen by the ruling monarch that while the Militia were able to keep order within the confines of the towns and cities, it struggled to keep the laws of crown in the areas between. A force was needed that would be able to be self sustained outside of the supplies that can be readily purchased in towns. The men and women that make up the Foresters are all oath sworn to uphold the laws of Orlaine and to help facilitate the scouting of the wilderness in the boundaries of Orlaine. The work is mainly done by small numbers of foresters working in the more or less civilised areas of the wilderness. They spend a lot of time out in the wilderness and thus survival skills are a must for any members, being able to recognise creatures within the wilderness, a good sense of direction and the ability to make maps are skills that aid themselves to the members of the Foresters.
Notable Characters of the Guild
Aldo Vanasar
Having been a member of the Foresters for most of his life Aldo is now the leader of the Guild. His days of running around the wilderness are over and he mostly does the administration of the guild supplies making sure that when the Foresters do return to towns they have plenty of supplies to restock or that essential training or news reports are circulated to them. With a minor ability in magics most of his skills are based in the survival world. He is also a keen botanist and has categorised all of the known flora within Orlaine.
John Colt
[Insert Squibb Bio]
Paul Nestle
[Insert James Bio]
Guild Progression
Everyone that joins the Guild will be a Seedling. To progress they must meet the criteria of the next Rank and must complete an adventure on behalf of the Kings Foresters.
Guild Benefits
Receive a Bless 3 or a scroll of Dragon Skin II for each adventure
25% discount on all Potions
Reports written by Royal Foresters